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Lands
There are only 100 lands in the entire ecosystem that were commercialized in the first stage of RPS, where only users who were In the whitelist could access.
They are limited, that means, no more than the existing ones will be created. Within these 100 units, the same rarities exist as in the hands, and also in the same percentage of quantity: (Human Lands 55%, Skeleton Lands 25%, Zombie Lands 10%, Alien Lands 8% and Robot Lands 2% .

What is the benefit of the Land Holders?

Every time a game is going to be played within RPS, the system does a random selection and decides what type of Land to play on, and every time a Land of a certain rarity is played, all holders of that type of Land will receive a reward for having 'lent' their Land to play.
Example: 1000 games are played today of which 500 were played on Human Land. All the benefits generated by the use of the land will be distributed among the 55 holders of the NFTs of Human Lands.

Characteristics of each Rarity:

  • Human Land (Common/Common): 55%, that is, 55 Human Lands in total. This land will give the owner a 2% profit of the total pot, in PVP or PVE Mode.
  • Skeleton Land (Uncommon/UnCommon): 25%, or 25 Skeleton Lands in total. This land will give the owner a 3% profit of the total pot, in PVP or PVE Mode.
  • Zombie Land (Rare/Rare): 10%, that is, 10 Zombie Lands in total. This land will give the owner a 4% profit of the total pot, in PVP or PVE Mode.
  • Alien Land (Legendary/Legendary): 8%, that is, 8 Alien Lands in total. This Land will provide the owner with a 5% profit of the total pot, in PVP or PVE Mode. Additionally, if the land is chosen for the weekly tournament, it will take 2% of the total prize pool.
  • Robot Land (Mythical/Mythical): 2%, that is, 2 Robot Lands in total. This land will give the owner a 5% profit of the total pot, in PVP or PVE Mode. Additionally, if the land is chosen for the weekly tournament, it will take 5% of the total prize pool.
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Outline
What is the benefit of the Land Holders?
Characteristics of each Rarity: