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Wearables
The accessories will give different functionalities to a player’s hand. While you are using it in one hand you cannot use it in others.
The accessories will fulfil different functions:
Wearables
Functionality
Ring
Energy Up +2: accessory gives two additional daily energies
Bracelet
Energy Up +4: accessory gives four additional daily energies
Gold bracelet
Free Pass League: accessory gives free access to the Weekly League
Watch
Level Up: Accessory that will make Level Up a Hand*

Level Up

Example of Level Up: A player has a Human Hand (Common), and they receive a watch inside a box. When using it on their Human Hand (Common), it will become a Skeleton Hand (Uncommon) and will appear with the watch on.
To attach the accessory to a hand, players must have $RPS. They will be burned at the time of mixing in order to lower the circulating Supply. The values ​​will be the following:
Tipo
Cost of Merge - Wearables
Rings
USD 10
Bracelet
USD 15
Gold Bracelet
USD 20
Whatch
USD 25
Note: Only one ring, one bracelet/watch will be allowed per hand.
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Level Up